CEA Industries Inc. quarterly report, Q3 FY2012

Business context and reporting period

This is Surna Inc.’s unaudited Form 10-Q for the quarter and nine months ended September 30, 2012; the filing was signed November 20, 2012. The request metadata names CEA Industries Inc., but the filing itself identifies Surna Inc. as the registrant. Surna describes itself as a start-up developing online and mobile games, primarily for the PRC market.

Financial performance and condition

MetricThree months ended Sep. 30, 2012Three months ended Sep. 30, 2011Nine months ended Sep. 30, 2012Nine months ended Sep. 30, 2011
Revenue$111,030$126$158,861$126
Operating loss$(84,983)$(261,420)$(479,613)$(1,398,866)
Net loss$(84,983)$(286,707)$(468,006)$(1,424,153)
Net loss per share, basic and diluted$(0.00)$(0.00)$(0.00)$(0.01)
  • Gross profit and gross margin are not separately presented in the filing.
  • For the first nine months, operating expenses were $638,474, including salaries of $449,455, product development costs of $39,620 and general and administrative expenses of $149,399. No income tax provision was recorded.
  • Cash was $1,912 at September 30, 2012, versus $2,745 at December 31, 2011. Nine-month net cash used in operating activities was $573,750; financing provided $572,036, entirely reported as advances from related parties.
  • Current assets were $162,627 and current liabilities were $2,319,641, a working capital deficit of $2,157,014. Total assets were $182,628; stockholders’ deficit was $2,137,013.
  • Amounts due to related parties were $2,245,439, up from $1,664,117 at year-end. The advances, including salary due, are unsecured, non-interest-bearing and due on demand.
  • Accounts receivable was $158,140, compared with $1,273 at December 31, 2011. The company reported no allowance for doubtful accounts.

Material changes versus comparable periods

Revenue increased from minimal prior-year levels, while quarterly and nine-month losses narrowed substantially. Nine-month 2011 operating expenses included $769,231 in compensation expense, which was not recorded in 2012. The company’s nine-month 2012 revenue came entirely from one customer. The filing attributes $11,607 of nine-month income to discontinued operations, compared with a $15,287 loss in the prior-year period.

Outlook, risks and unusual items

  • Going concern: Management reports minimal recurring revenue, a substantial working capital deficit and cumulative losses of $2,283,093 through September 30, 2012. The filing says these conditions raise substantial doubt about the company’s ability to continue as a going concern. Operations depend on obtaining additional financing; failure to do so could require suspension or cessation of operations.
  • Business plans: Surna intends to develop browser-based and mobile games and expects to earn through licensing and revenue or profit sharing. It provides no quantified financial guidance or launch timetable in this filing.
  • Concentration and operating risks: One customer represented 100% of nine-month revenue. The filing also cites competition, limited resources for development and marketing, PRC regulatory and economic risks, currency exposure, and dependence on successful game launches and monetization.
  • Licensing structure: PRC game-publishing restrictions involve contractual arrangements and a variable interest entity; the filing describes licensing and technical-services agreements supporting the economic benefit of a game license.
  • Discontinued operations: Surna sold Surna Networks Inc. and Surna Networks Limited on March 27, 2012 for $1 and assumed $9,286 of liabilities.
  • Controls and filing timing: Management concluded disclosure controls were ineffective due to a material weakness involving inadequate segregation of duties and the absence of a formal accounting procedures manual. The filing was late because Hurricane Sandy disrupted the independent accountant’s work and related filing preparation.
  • Other: Management reported no pending litigation and no material changes in internal control during the quarter. The company’s former auditors had issued a going-concern opinion, as noted in MD&A.

Important facts for investors to verify

  • Whether Surna can obtain financing to meet obligations, given minimal cash, demand-related-party advances and the stated going-concern uncertainty.
  • Whether the $158,140 receivable from the sole revenue customer is collected and whether customer concentration persists.
  • The terms, repayment expectations and any changes in related-party balances and advances.
  • Progress and commercial results for game development, licensing, publishing and monetization plans, including the PRC contractual and VIE arrangements.
  • Whether management remediates the disclosed control weaknesses and whether future filings are timely.
  • The issuer identity: the filing is for Surna Inc., not the company named in the request metadata.