Motorsport Games Inc. quarterly report, Q2 FY2022

Motorsport Games Inc. — Q2 2022 Form 10-Q

Reporting period: Quarter and six months ended June 30, 2022. Unaudited results; filed August 10, 2022. The company develops and publishes licensed motorsport video games and operates esports events.

Financial performance

MetricThree months ended June 30, 2022Six months ended June 30, 2022
Revenue$2.01 million, down 10% year over year$5.33 million, up 13%
Gross profit / margin$1.15 million / 57%; prior-year margin 59%$2.46 million / 46%; prior-year margin 64%
Operating loss$6.69 million$22.29 million
Net loss$7.49 million$23.45 million
Net loss attributable to Motorsport Games$7.41 million$22.54 million
Operating cash flowNot provided for the quarter$(12.05) million

For Q2, gaming revenue fell 13%, mainly from lower console sales reflecting retail pricing concessions and weaker mobile sales. Increased digital sales and third-party simulation-platform development revenue partly offset the decline. Six-month growth reflected higher game sales, third-party rFactor 2 platform work and esports sponsorship revenue. Esports revenue was $430,450 for the half-year, but the segment recorded a $214,769 gross loss.

Six-month operating expenses were $24.75 million, including $4.79 million of goodwill impairment and $4.64 million of intangible-asset impairment. Sales and marketing rose 87% and development expense rose 66% year over year; G&A fell 65%, principally because prior-year IPO-related and stock-based compensation costs did not recur. Foreign-currency losses contributed to other expense of $772,693 for the half-year.

Balance sheet, cash flow and funding

  • Cash was $5.22 million at June 30, down from $17.82 million at December 31, 2021; management reported cash of $3.8 million at July 31.
  • Working capital was $3.16 million, compared with $16.02 million at year-end. Total assets were $25.00 million and total liabilities $9.98 million.
  • Cash used in operations was $12.05 million for the first half. Investing used $196,346 and financing used $981,396; ending cash was $5.22 million.
  • The $12 million related-party credit line had no balance outstanding, but availability depends on Motorsport Network’s liquidity. Management said it believed there was a substantial likelihood the lender would not fund borrowing requests for the foreseeable future and does not rely on the facility as a funding source.
  • The company disclosed substantial doubt about its ability to continue as a going concern within one year. It expects to seek equity and/or debt financing, reduce costs and potentially adjust its product roadmap; no assurance is provided that these measures will be available or sufficient.
  • After June 30, deferred Studio397 purchase consideration was amended: $330,000 was paid in July, leaving $1.87 million plus 15% annual interest, payable in installments beginning August 2022. The company also disclosed approximately $35.5 million in aggregate minimum royalty guarantees over license terms, with $3.55 million expected to be paid in 2022.

Changes, outlook and material risks

  • The company revised its product roadmap in Q1 2022 to change the scope and timing of releases, reducing near-term development cash needs. The next 2022 NASCAR title was planned as an update to the 2021 release; INDYCAR, BTCC and Le Mans games were anticipated in 2023 and 2024. These are expectations, not guaranteed release dates.
  • It fully impaired goodwill: $4.79 million, primarily associated with Studio397. Intangible impairments included rFactor 2 and Le Mans-related assets. Management cited the revised roadmap, reduced market capitalization, lower expected revenues and valuation assumptions; further impairment remains possible.
  • Revenue and receivables are concentrated: three customers represented 93.79% of Q2 revenue and 81.79% of trade receivables at June 30. A single distribution partner handled substantially all physical retail sales; it represented about 15% of first-half revenue.
  • A significant portion of development staff is in Russia. The filing cites potential disruption to staff payments, internet and data access, development schedules, and foreign exchange from the Russia-Ukraine conflict and sanctions.
  • NASDAQ notified the company of a bid-price deficiency; it had until December 5, 2022 to regain compliance, subject to exchange requirements. Delisting could affect share liquidity and access to capital.
  • Disclosure controls were deemed ineffective because material weaknesses in internal control over financial reporting remained; management planned remediation during 2023.
  • In a securities and related shareholder lawsuit concerning the 704Games minority-interest purchase, the court denied defendants’ motion to dismiss in March 2022. The company disputes the claims, but said it could not estimate a possible loss. No contingency amounts were accrued.
  • No formal financial guidance was provided. Management expects continued losses for the foreseeable future. It said it did not currently expect COVID-19 to materially affect operations, while noting continuing uncertainty and economic risks including inflation, weaker consumer spending, labor costs and higher interest rates.

Most important facts for investors to verify

  • Cash burn since June 30, financing availability and the company’s ability to fund operations through the next 12 months.
  • Progress and terms of any external financing, cost reductions, and payments on the amended Studio397 consideration.
  • Execution and timing of the revised game-release roadmap, including consumer demand and realized sales.
  • Customer and distribution-partner concentration, sales-return and price-protection reserves, and gross-margin trends.
  • NASDAQ bid-price compliance status, internal-control remediation, and developments in the 704Games litigation.