Business Context and Reporting Period
Company: Super League Enterprise, Inc. (Nasdaq: SLE)
Filing Type: Form 10-Q (Quarterly Report)
Period Ended: March 31, 2026
Business Overview: Super League connects brands with the global gaming population through advertising, branded content, and immersive experiences across platforms like Roblox, Minecraft, and Fortnite. The company operates as a single reporting segment.
Key Financial Metrics
| Metric | Q1 2026 | Q1 2025 |
|---|---|---|
| Revenue | $3.00 million | $2.72 million |
| Gross Profit | $1.08 million | $1.20 million |
| Gross Margin | 36% | 44% |
| Net Loss | $(4.05) million | $(4.23) million |
| Net Loss Per Share (Basic/Diluted) | $(1.77) | $(119.79) |
| Cash and Cash Equivalents | $4.23 million | $0.75 million |
| Marketable Securities | $7.12 million | $0 |
| Total Current Liabilities | $4.81 million | $4.18 million |
| Long-Term Debt | $0 | $0 |
Note: The significant improvement in Net Loss Per Share from Q1 2025 to Q1 2026 is primarily due to a 1-for-12 reverse stock split effective January 23, 2026, which retroactively adjusted share counts.
Material Changes vs. Prior Period
- Revenue Growth: Revenue increased 10% year-over-year, driven by a 34% increase in Media and Advertising revenue ($1.71M vs $1.27M). This was partially offset by the elimination of Direct-to-Consumer revenue ($0 vs $0.18M) following the sale of the Mineville digital property in May 2025.
- Margin Compression: Gross margin declined from 44% to 36%. Cost of revenue increased 27% to $1.93 million, outpacing revenue growth due to a shift toward lower-margin off-platform media sales.
- Operating Expenses: Total operating expenses increased 8% to $5.24 million. General and Administrative (G&A) expenses surged 70% to $2.58 million, largely driven by a 236% increase in stock-based compensation ($0.64M vs $0.19M) and higher professional fees related to acquisitions. Selling, Marketing, and Advertising expenses decreased 17% due to headcount reductions.
- Liquidity Position: Cash and cash equivalents decreased from $14.39 million at year-end 2025 to $4.23 million at March 31, 2026. However, the company deployed capital into $7.12 million of short-term marketable securities. Net cash used in operating activities was $2.52 million.
- Debt Status: The company has no outstanding long-term debt as of March 31, 2026. Several promissory notes (Agile, Belleau, Diagonal, Related Party) outstanding in prior periods were extinguished or converted to equity in late 2025.
Outlook, Risks, and Unusual Items
- Recent Acquisitions (Subsequent Events):
- Misfits Acquisition: Closed May 1, 2026. Consideration included $1.5 million cash, common stock, pre-funded warrants, and warrants. Includes potential earnouts of up to $1.2 million cash and stock based on gross profit and market cap milestones.
- Let's Bounce Acquisition: Closed January 2026 for $200,000 cash plus contingent consideration up to $325,000.
- Hide or Die! Investment: Acquired 15% equity and revenue participation rights in a top Roblox game for $202,000 total consideration.
- Legal Proceedings: A complaint was filed in January 2026 by Global Leisure Partners, LLC and Blackwatch Advisors, LLC alleging breach of contract regarding financing transactions. The company intends to vigorously defend the action and believes a material loss is remote.
- Stock-Based Compensation: Significant increase in non-cash stock compensation ($1.12M in Q1 2026) due to new equity grants under the 2025 Omnibus Stock Incentive Plan approved in mid-2025.
- Seasonality: Management notes that revenue is historically higher in the second half of the fiscal year due to back-to-school and holiday advertising spending.
Investor Verification Checklist
- Reverse Split Impact: Verify that all historical per-share data and share counts have been correctly adjusted for the 1-for-12 reverse split effective January 2026.
- Acquisition Integration: Monitor the integration of the Misfits Ads Business and the achievement of gross profit milestones required for the $1.2 million earnout.
- Liquidity Runway: Assess the burn rate given the $2.52 million cash outflow from operations in Q1 2026 and the reduction in cash on hand to $4.23 million.
- Legal Contingency: Track the status of the Global Leisure Partners/Blackwatch Advisors lawsuit for any updates on potential liability.
- Revenue Mix: Evaluate the sustainability of the shift toward lower-margin off-platform media sales and its impact on future gross margins.