Gamestop Corp. quarterly report, Q1 FY2022

GameStop Corp. Form 10-Q Summary

Period clarification: The metadata says “2021 Q1,” but the filing is for the 13 weeks ended April 30, 2022, compared with the 13 weeks ended May 1, 2021. Amounts below are in millions, except per-share data.

Business context and reporting period

GameStop sells games, entertainment products and technology through e-commerce and stores, across the United States, Canada, Australia and Europe. Management describes a strategy to transform the company into a customer-focused technology business, investing in e-commerce, product selection, fulfillment, customer experience and technology. The business is seasonal, with most sales typically occurring in the fourth quarter.

Financial performance and liquidity

MetricQ1 2022Q1 2021
Net sales$1,378.4$1,276.8
Gross profit / gross margin$298.5 / 21.7%$330.1 / 25.9%
SG&A$452.2$370.3
Operating loss$(153.7)$(40.8)
Net loss$(157.9)$(66.8)
Diluted loss per share$(2.08)$(1.01)
Cash used in operating activities$(303.9)$(18.8)

Cash and cash equivalents were $1,035.0 at April 30, 2022; restricted cash was $48.6 in total. Merchandise inventory was $917.6. Total assets were $3,125.5, total liabilities $1,674.8 and stockholders’ equity $1,450.7. Debt was $42.2, consisting of French government-guaranteed term loans; no borrowings were outstanding under the $500 million asset-based revolver. Effective revolver availability was $398.8. A $168.6 U.S. federal income tax receivable was included in prepaid expenses and other current assets.

Cash, cash equivalents and restricted cash declined by $236.3 during the quarter, ending at $1,083.6. Investing activities provided $66.1, primarily from digital asset sale proceeds, partly offset by capital spending. Financing activities used $1.1.

Material changes versus the prior comparable period

  • Sales rose 8.0%, led by software sales (+21.6%) and collectibles (+25.9%); hardware and accessories declined 4.2%.
  • Gross margin fell 420 basis points to 21.7%. Management cited freight costs, supply-chain disruption, inventory reserves, market pressures and a shift toward higher-dollar, lower-margin products.
  • SG&A increased 22.1%, with higher labor, technology and fulfillment investment related to the transformation. Store occupancy costs as a percentage of sales benefited from prior cost reductions; 132 stores had been permanently closed since May 1, 2021.
  • Operating loss widened to $153.7 from $40.8. Net loss widened to $157.9 from $66.8, despite net interest expense falling to $0.7 from $24.7 following prior-year debt repayments.
  • Operating cash outflow increased to $303.9, mainly reflecting a $179.8 reduction in trade payables and customer liabilities as merchandise purchases were paid down.

Outlook, commentary, risks and unusual items

  • No quantified financial guidance was provided. Management said it prioritizes long-term revenue growth and market leadership over short-term margins, expects continued transformation costs, and intends to maintain a strong balance sheet.
  • Management attributed sales growth to demand for recent Sony and Microsoft platform software, continued Nintendo sell-through and PC gaming growth, partly offset by hardware supply constraints and consumer demand.
  • In May 2022, GameStop announced a digital asset wallet. The filing said it would support cryptocurrency and NFT use and enable transactions on a planned NFT marketplace.
  • Digital asset activity included $33.7 of impairment charges, a $6.9 gain on sale, and $13.9 of income recognized in SG&A related to the Immutable X agreement. The company sold related digital assets during the quarter.
  • Vendors had requested, and may continue to request, credit support collateral for inventory purchases. The filing cites supply-chain volatility and refers investors to the existing 2021 Form 10-K risk factors; it reports no material changes to those risks.
  • Ordinary-course legal proceedings were not expected by the company to materially affect financial condition, results or liquidity. GameStop said it had completed production of documents requested in an SEC inquiry concerning trading activity in its securities and intended to continue cooperating; it did not expect the inquiry to adversely affect the company.
  • Disclosure controls were assessed as effective at the reasonable-assurance level; no material change in internal control over financial reporting was reported.

Important facts for investors to verify

  • Whether sales growth can be sustained while gross margin remains under pressure from freight, supply-chain costs, product mix and inventory reserves.
  • Whether transformation spending and operating cash outflows can be managed without materially weakening liquidity.
  • The status, costs and commercial contribution of the digital wallet and planned NFT marketplace, including potential digital asset valuation effects.
  • The timing and collection of the $168.6 federal tax receivable, and the terms and availability of revolver capacity and vendor collateral requirements.
  • That this quarter is not necessarily indicative of full-year results, given the company’s stated seasonality and concentration of sales in the fourth quarter.