Valor202320242025TTMGastos comerciales, generales y administrativos549.09 M1.23 B1.51 B1.53 BInvestigación y desarrollo————Beneficio operativo446.66 M282.9 M835.01 M936.13 MTotal de ingresos no operativos-1.29 M-37 K-41.12 M-13.06 MGastos por intereses, netos de intereses capitalizados239.04 M249.12 M202.72 M218.52 MIngresos no operativos, una vez deducidos los gastos por intereses-240.14 M-249.72 M-218.18 M-218.52 MIngresos/gastos extraordinarios-186 K563 K-25.67 M-13.06 MBeneficio antes de impuestos207.17 M32.08 M606.62 M717.1 MParticipación en los beneficios-266 K-2.27 M13.44 M12.55 MImpuestos31.45 M25.71 M73.77 M86.57 MParticipación minoritaria1.69 M2.23 M6.18 M—Otros ingresos/gastos después de impuestos-1.33 M-582 K-56 K2.48 MBeneficio neto antes de actividades interrumpidas-35.23 M9.41 M195.4 M226.35 MOperaciones suspendidas————Beneficio neto-35.23 M9.41 M195.4 M226.35 MAjuste por dilución————Dividendos de las acciones preferentes————Beneficio neto diluido atribuible a los accionistas-35.23 M2.79 M438.21 M531.22 MBeneficio básico por acción-0.430.122.422.83Beneficio por acción diluido-0.430.022.262.68Número medio de acciones ordinarias82.81 M81.34 M80.82 M—Acciones diluidas82.81 M171.87 M194.01 M—EBITDA611.09 M673.22 M1.32 B1.46 BEBIT446.48 M280.38 M835.01 M936.13 MCosto de los ingresos188 K2.52 M——Otros costes de producción————Amortización y depreciación (flujo de caja)164.62 M392.84 M484.99 M528.26 M
TKO Group Holdings, Inc. Class A Common Stock
World Wrestling Entertainment is an American professional wrestling promotion company. Additionally a global integrated media and entertainment company, WWE has also branched out into fields outside of wrestling, including film, football, and other business ventures, such as licensing its intellectual property to other companies to produce video games and action figures. It is owned and operated by TKO Group Holdings, a majority-owned subsidiary of the WME Group.
As in other professional wrestling promotions, WWE does not promote a legitimate sporting contest but rather entertainment-based mock combat performance theater, featuring storyline-driven, scripted, and partially choreographed matches. However, matches often include moves that put performers at risk of serious injury or death if not performed correctly. The pre-determined aspect of professional wrestling was publicly acknowledged by WWE in 1989 to avoid regulation by athletic commissions. WWE markets its product as "sports entertainment", acknowledging professional wrestling's roots in competitive sport and dramatic theater.