LOGITECH INTERNATIONAL S.A. quarterly report, Q1 FY2018

Logitech International S.A. — Q1 FY2018 Form 10-Q

Reporting period: Three months ended June 30, 2017; comparable quarter ended July 1, 2016. Unaudited U.S. GAAP financial statements. Logitech designs, manufactures, and markets peripherals and products for music, gaming, video collaboration, smart home, and computing.

Financial performance

MetricQ1 FY2018Q1 FY2017Change
Net sales$529.9 million$479.9 million+10% reported; +13% constant currency
Gross profit / gross margin$193.7 million / 36.5%$168.6 million / 35.1%Margin +1.4 percentage points
Operating expenses$162.2 million$142.8 million+13.6%; 30.6% vs. 29.8% of sales
Operating income$31.4 million$25.9 million+21.6%
Net income$37.0 million$21.9 million+68.7%
Diluted EPS$0.22$0.13+$0.09
Operating cash flow$(0.9) million$17.0 millionDown $17.9 million
Cash and cash equivalents$527.7 million—$547.5 million at March 31, 2017

Gross-margin improvement reflected product-cost reductions and supply-chain efficiencies, partly offset by increased promotions and unfavorable currency movements. Higher marketing and selling and R&D costs reflected increased headcount and product advertising. A $2.0 million credit from remeasurement of Jaybird acquisition consideration partly offset expense growth.

Net income benefited from a $5.4 million income-tax benefit, versus a $3.1 million tax expense in the prior-year quarter. The 2017 tax benefit included $9.9 million of excess tax benefits from share-based compensation accounting changes; the reported earnings increase therefore includes a significant tax-related item.

Sales mix and operating trends

  • Sales grew in all regions: Americas +10%, EMEA +5%, and Asia Pacific +17% reported; constant-currency growth was 11%, 11%, and 19%, respectively.
  • Notable product-category growth: Tablet & Other Accessories +67%, Video Collaboration +49%, Smart Home +47%, and Gaming +38%. Audio-PC & Wearables declined 11%; Keyboards & Combos declined 2%.
  • Management cited new product performance, including gaming products, video-collaboration products, and tablet keyboard cases. It noted declining PC shipments and a declining iPad platform market as relevant headwinds.

Liquidity, cash flow, and capital resources

At June 30, 2017, current assets were $1.071 billion and current liabilities were $517.8 million; working capital was $553.3 million, up from $520.8 million at March 31. Logitech reported no bank borrowings and had $38.9 million of uncommitted, unsecured credit lines, with $23.3 million of bank guarantees outstanding. Total liabilities were $637.1 million; the filing reports no outstanding debt under the credit lines.

Operating cash use reflected higher receivables and inventories and lower accrued liabilities, including annual bonus payments. Inventory was $279.4 million, up from $253.4 million at March 31; management attributed the increase primarily to planned product launches. Inventory turnover was 4.8x versus 5.0x a year earlier. Capital expenditures were $10.0 million. Cash declined by $19.9 million during the quarter to $527.7 million.

Management said cash, projected operations, and available liquidity should be sufficient for at least the next 12 months. It warned that working-capital needs and capital spending could increase to support product innovation, growth, or acquisitions. The new three-year share-repurchase authorization permits up to $250 million; no purchases had been made under that program by June 30. The prior program expired in April.

Outlook, risks, and unusual items

  • Outlook: The filing provides no specific quarterly or full-year revenue or earnings guidance. Management highlighted growth opportunities in music, gaming, video collaboration, smart home, and productivity, while noting seasonality, product-launch uncertainty, and currency exposure.
  • Acquisition after quarter-end: On July 10, 2017, Logitech agreed to acquire certain Astro Gaming assets and liabilities for $85 million in cash. Closing was expected in early August, subject to regulatory approvals and other conditions.
  • Jaybird earn-out: The contingent consideration liability was $7.9 million at June 30. The first earn-out period resulted in an expected payment of approximately $0.5 million; remeasurement produced a $2.0 million operating-expense credit, primarily due to lower-than-expected Jaybird sales. Future estimates could change materially.
  • Financial controls: Disclosure controls were deemed ineffective because of a continuing material weakness in controls over estimating EMEA customer-program allowances and accruals. Management began remediation and expected to address the weakness by the end of FY2018; it was not yet considered remediated.
  • Tax and legal matters: Unrecognized tax benefits were $65.0 million, all of which would affect the effective tax rate if recognized. The company anticipated approximately $1.4 million of tax settlement in the next 12 months. Logitech reported several ordinary-course claims and a small number of legal proceedings, but did not expect their resolution to have a material adverse effect based on information then available.
  • Other risks: Sales and margins may be affected by currency movements, competition and pricing, product demand and launch execution, channel inventory, supply-chain concentration in China and Southeast Asia, and the success of new products. Logitech estimated $3.2 million of cash-flow-hedge losses in accumulated other comprehensive loss would be reclassified into earnings within 12 months.

Key facts for investors to verify

  • How much of earnings growth is sustainable apart from the $9.9 million excess tax benefit and other tax effects?
  • Whether operating cash flow recovers as launch-related inventory and receivables convert to cash.
  • Whether growth in Gaming, Video Collaboration, Smart Home, and tablet accessories offsets declines in other categories.
  • Progress in remediating the EMEA customer-program control weakness and the effect of customer-program estimates on reported results.
  • Final closing terms, timing, and integration costs for the $85 million Astro Gaming acquisition, and the amount ultimately payable under the Jaybird earn-out.
  • Developments in the $65.0 million of unrecognized tax benefits and the company’s exposure to currency movements.