Turtle Beach Corp quarterly report, Q2 FY2021

Turtle Beach Corporation — Q2 2021 Form 10-Q

Business context and reporting period. The company develops and sells gaming headsets and PC accessories under Turtle Beach and ROCCAT, and microphones under its newly acquired Neat Microphones brand. This unaudited filing covers the quarter and six months ended June 30, 2021; comparisons are with the same 2020 periods. Unless noted otherwise, financial amounts below are in millions of dollars.

Key financial results

MetricQ2 2021Q2 2020Six months 2021Six months 2020
Revenue$78.6$79.7$171.6$114.7
Gross profit / margin$28.7 / 36.5%$29.2 / 36.7%$63.6 / 37.0%$40.0 / 34.9%
Operating income$0.4$10.0$12.7$4.9
Net income$1.7$8.2$10.6$4.6
Diluted EPS$0.09$0.51$0.58$0.30
Adjusted EBITDA (non-GAAP)$5.0$12.9$20.3$10.2

Cash flow and liquidity: Six-month operating cash flow was $12.4, down from $31.8 a year earlier. Investing used $5.8, including $2.5 for the Neat acquisition and $3.3 for property and equipment. Cash increased $9.5 to $56.2. The company reported no revolver borrowings, approximately $49.7 of excess borrowing availability, and compliance with facility covenants. Management said cash, operating cash flow and available credit should meet anticipated working-capital and capital-expenditure needs for at least 12 months, subject to assumptions including no material adverse developments.

At June 30, current assets were $185.6 and current liabilities were $80.7. Inventory was $81.9, up from $71.3 at year-end. Total liabilities were $89.1 and stockholders’ equity was $133.7. The $80 million asset-based credit facility expires March 2024; it is secured by substantially all company assets.

Material changes and management commentary

  • Quarterly performance weakened: Revenue declined 1.4% year over year, while operating expenses increased to $28.3 from $19.3. Selling and marketing expense rose to $15.7 from $9.6, R&D to $4.4 from $3.0, and G&A to $8.2 from $6.7. Management cited PC-focused marketing, direct-sales fees, product-development resources and higher professional fees. Operating income fell to $0.4.
  • First-half growth remained strong: Revenue rose about 50%, which the company attributed to continued gaming-accessory demand and retailers increasing channel supply amid potential supply constraints. Gross margin improved to 37.0%, helped by lower air freight and volume leverage, partly offset by higher freight costs and business mix.
  • Q2 gross margin was nearly flat year over year; management cited higher product costs amid global supply demand and more normalized promotional spending, partly offset by lower air freight costs. Cash margin, a company-defined non-GAAP measure, declined to 31.4% from 37.8% for the quarter and to 28.5% from 36.2% for the half year.
  • Six-month operating cash flow declined as lower gross receipts combined with increased procurement and product purchases to support elevated demand and supply constraints. Inventory rose by $10.6 from December 31.
  • Q2 net income included a $1.3 income-tax benefit; the six-month effective tax rate was 12.3%, affected by $1.8 of discrete windfall tax benefits related to equity awards. Q2 2020 also included a $1.6 non-operating gain, making the year-over-year comparison less favorable.

Outlook, unusual items and risks

The filing provides no specific revenue, earnings or margin guidance. Management described gaming demand as remaining above pre-pandemic levels, but said PC gaming accessory demand could decline in 2021 as pandemic-related factors subside. It also noted uncertainty about future pandemic effects and supply-chain constraints, including component availability, lead times, freight costs and product costs. The company expects seasonal sales concentration in September–December and cautions that demand, platform launches and product orders can be difficult to forecast.

In January 2021, Turtle Beach acquired certain Neat Microphones assets for $2.5, with up to $2.3 in revenue- and earnings-based earn-outs. The preliminary purchase-price allocation included $1.9 of contingent consideration and $1.9 of acquired intangible assets; valuations remained subject to refinement. Q2 Adjusted EBITDA included $1.0 of non-recurring business costs; the six-month measure included $1.6 of such costs. Adjusted EBITDA is non-GAAP and should not be viewed as a substitute for GAAP results.

Legal matters include an opt-out shareholder action scheduled for trial in August 2021, an employment case rescheduled for September 2021, and a UK trademark dispute relating to use of “STEALTH,” with trial expected in late 2022. The company recorded no accrual for these matters because it considered losses possible but not probable and said a loss range could not be reasonably estimated; an unfavorable outcome could materially affect the business or financial results. The filing also identifies concentration among major customers, reliance on third-party platforms and suppliers, product seasonality, competition, currency and inflation exposure, and COVID-related demand and supply uncertainty as risks.

Disclosure controls and procedures were assessed as effective as of June 30, 2021; no material change in internal control over financial reporting was reported.

Important facts for investors to verify

  • Whether elevated gaming-accessory demand and retailer channel replenishment persist, and how any normalization affects sales and margins.
  • Whether supply constraints, product costs, freight and inventory levels improve or continue to pressure cash flow and profitability.
  • Whether operating-expense investment in PC products and new categories generates sufficient revenue and returns.
  • The final Neat acquisition valuation and earn-out outcome, as well as the business’s contribution to results.
  • Developments in the disclosed litigation and any potential financial exposure.
  • Customer concentration and available revolver capacity under the borrowing-base and covenant terms.