Valor202020212022202320242025TTMGastos comerciales, generales y administrativos1.28 B1.63 B1.71 B1.71 B1.71 B1.89 B1.89 BInvestigación y desarrollo1.78 B2.19 B2.33 B2.42 B2.57 B2.83 B2.83 BBeneficio operativo1.05 B1.13 B1.33 B1.52 B1.52 B1.16 B1.16 BTotal de ingresos no operativos-39 M-49 M-4 M73 M101 M21 M18 MGastos por intereses, netos de intereses capitalizados45 M58 M58 M58 M58 M53 M44 MIngresos no operativos, una vez deducidos los gastos por intereses-55 M-59 M-56 M-56 M-42 M-50 M-44 MIngresos/gastos extraordinarios-29 M-48 M-6 M71 M85 M18 M18 MBeneficio antes de impuestos1.02 B1.08 B1.33 B1.59 B1.6 B1.18 B1.18 BParticipación en los beneficios———————Impuestos180 M292 M524 M316 M484 M293 M293 MParticipación minoritaria———————Otros ingresos/gastos después de impuestos———————Beneficio neto antes de actividades interrumpidas837 M789 M802 M1.27 B1.12 B887 M887 MOperaciones suspendidas———————Beneficio neto837 M789 M802 M1.27 B1.12 B887 M887 MAjuste por dilución———————Dividendos de las acciones preferentes———————Beneficio neto diluido atribuible a los accionistas837 M789 M802 M1.27 B1.12 B887 M887 MBeneficio básico por acción2.92.782.94.714.283.553.55Beneficio por acción diluido2.872.762.884.684.253.513.51Número medio de acciones ordinarias289 M284 M277 M270 M262 M250 M—Acciones diluidas292 M286 M278 M272 M264 M253 M—EBITDA1.22 B1.48 B1.69 B1.86 B1.79 B1.45 B—EBIT1.05 B1.13 B1.33 B1.52 B1.52 B1.16 B—Costo de los ingresos1.49 B1.86 B1.79 B1.71 B1.54 B1.58 B1.58 BOtros costes de producción———————Amortización y depreciación (flujo de caja)170 M348 M354 M340 M273 M284 M335 M
Electronic Arts Inc. - Common Stock
Electronic Arts Inc. is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's Skate or Die! The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991.
Into the 21st century, EA develops and publishes games of established franchises, including
Army of Two, Battlefield, Command & Conquer, Dragon Age, Dead Space, Mass Effect, Medal of Honor, Need for Speed, Plants vs. Zombies, The Sims, Skate, SSX, and Star Wars, as well as the EA Sports titles College Football, Dirt Rally, FC–FIFA, Madden NFL, NASCAR, NBA Live, NHL, PGA, UFC, and WRC. Since 2022, its desktop titles appear on the self-developed EA App, an online gaming digital distribution platform for PCs and a direct competitor to Valve's Steam and Epic Games' Store.