Pair trading
Pair trading
In this article, we will consider pair trading, namely what its principles are and if there are any prospects for its practical application. We will also try to create a pair trading strategy.
Neural networks made easy (Part 56): Using nuclear norm to drive research
Neural networks made easy (Part 56): Using nuclear norm to drive research
The study of the environment in reinforcement learning is a pressing problem. We have already looked at some approaches previously. In this article, we will have a look at yet another method based on maximizing the nuclear norm. It allows agents to identify environmental states with a high degree of novelty and diversity.
Building and testing Aroon Trading Systems
Building and testing Aroon Trading Systems
In this article, we will learn how we can build an Aroon trading system after learning the basics of the indicators and the needed steps to build a trading system based on the Aroon indicator. After building this trading system, we will test it to see if it can be profitable or needs more optimization.
Modified Grid-Hedge EA in MQL5 (Part II): Making a Simple Grid EA
Modified Grid-Hedge EA in MQL5 (Part II): Making a Simple Grid EA
In this article, we explored the classic grid strategy, detailing its automation using an Expert Advisor in MQL5 and analyzing initial backtest results. We highlighted the strategy's need for high holding capacity and outlined plans for optimizing key parameters like distance, takeProfit, and lot sizes in future installments. The series aims to enhance trading strategy efficiency and adaptability to different market conditions.
MQL5 Wizard Techniques you should know (Part 10). The Unconventional RBM
MQL5 Wizard Techniques you should know (Part 10). The Unconventional RBM
Restrictive Boltzmann Machines are at the basic level, a two-layer neural network that is proficient at unsupervised classification through dimensionality reduction. We take its basic principles and examine if we were to re-design and train it unorthodoxly, we could get a useful signal filter.
Developing a Replay System — Market simulation (Part 17): Ticks and more ticks (I)
Developing a Replay System — Market simulation (Part 17): Ticks and more ticks (I)
Here we will see how to implement something really interesting, but at the same time very difficult due to certain points that can be very confusing. The worst thing that can happen is that some traders who consider themselves professionals do not know anything about the importance of these concepts in the capital market. Well, although we focus here on programming, understanding some of the issues involved in market trading is paramount to what we are going to implement.
Design Patterns in software development and MQL5 (Part 4): Behavioral Patterns 2
Design Patterns in software development and MQL5 (Part 4): Behavioral Patterns 2
In this article, we will complete our series about the Design Patterns topic, we mentioned that there are three types of design patterns creational, structural, and behavioral. We will complete the remaining patterns of the behavioral type which can help set the method of interaction between objects in a way that makes our code clean.
Data Science and Machine Learning (Part 17): Money in the Trees? The Art and Science of Random Forests in Forex Trading
Data Science and Machine Learning (Part 17): Money in the Trees? The Art and Science of Random Forests in Forex Trading
Discover the secrets of algorithmic alchemy as we guide you through the blend of artistry and precision in decoding financial landscapes. Unearth how Random Forests transform data into predictive prowess, offering a unique perspective on navigating the complex terrain of stock markets. Join us on this journey into the heart of financial wizardry, where we demystify the role of Random Forests in shaping market destiny and unlocking the doors to lucrative opportunities
Developing a Replay System — Market simulation (Part 16): New class system
Developing a Replay System — Market simulation (Part 16): New class system
We need to organize our work better. The code is growing, and if this is not done now, then it will become impossible. Let's divide and conquer. MQL5 allows the use of classes which will assist in implementing this task, but for this we need to have some knowledge about classes. Probably the thing that confuses beginners the most is inheritance. In this article, we will look at how to use these mechanisms in a practical and simple way.
Developing a Replay System — Market simulation (Part 20): FOREX (I)
Developing a Replay System — Market simulation (Part 20): FOREX (I)
The initial goal of this article is not to cover all the possibilities of Forex trading, but rather to adapt the system so that you can perform at least one market replay. We'll leave simulation for another moment. However, if we don't have ticks and only bars, with a little effort we can simulate possible trades that could happen in the Forex market. This will be the case until we look at how to adapt the simulator. An attempt to work with Forex data inside the system without modifying it leads to a range of errors.
Data Science and Machine Learning (Part 16): A Refreshing Look at Decision Trees
Data Science and Machine Learning (Part 16): A Refreshing Look at Decision Trees
Dive into the intricate world of decision trees in the latest installment of our Data Science and Machine Learning series. Tailored for traders seeking strategic insights, this article serves as a comprehensive recap, shedding light on the powerful role decision trees play in the analysis of market trends. Explore the roots and branches of these algorithmic trees, unlocking their potential to enhance your trading decisions. Join us for a refreshing perspective on decision trees and discover how they can be your allies in navigating the complexities of financial markets.
Developing a Replay System — Market simulation (Part 19): Necessary adjustments
Developing a Replay System — Market simulation (Part 19): Necessary adjustments
Here we will prepare the ground so that if we need to add new functions to the code, this will happen smoothly and easily. The current code cannot yet cover or handle some of the things that will be necessary to make meaningful progress. We need everything to be structured in order to enable the implementation of certain things with the minimal effort. If we do everything correctly, we can get a truly universal system that can very easily adapt to any situation that needs to be handled.
Modified Grid-Hedge EA in MQL5 (Part I): Making a Simple Hedge EA
Modified Grid-Hedge EA in MQL5 (Part I): Making a Simple Hedge EA
We will be creating a simple hedge EA as a base for our more advanced Grid-Hedge EA, which will be a mixture of classic grid and classic hedge strategies. By the end of this article, you will know how to create a simple hedge strategy, and you will also get to know what people say about whether this strategy is truly 100% profitable.
Developing a Replay System — Market simulation (Part 18): Ticks and more ticks (II)
Developing a Replay System — Market simulation (Part 18): Ticks and more ticks (II)
Obviously the current metrics are very far from the ideal time for creating a 1-minute bar. That's the first thing we are going to fix. Fixing the synchronization problem is not difficult. This may seem hard, but it's actually quite simple. We did not make the required correction in the previous article since its purpose was to explain how to transfer the tick data that was used to create the 1-minute bars on the chart into the Market Watch window.
Design Patterns in software development and MQL5 (Part 3): Behavioral Patterns 1
Design Patterns in software development and MQL5 (Part 3): Behavioral Patterns 1
A new article from Design Patterns articles and we will take a look at one of its types which is behavioral patterns to understand how we can build communication methods between created objects effectively. By completing these Behavior patterns we will be able to understand how we can create and build a reusable, extendable, tested software.
Neural networks made easy (Part 53): Reward decomposition
Neural networks made easy (Part 53): Reward decomposition
We have already talked more than once about the importance of correctly selecting the reward function, which we use to stimulate the desired behavior of the Agent by adding rewards or penalties for individual actions. But the question remains open about the decryption of our signals by the Agent. In this article, we will talk about reward decomposition in terms of transmitting individual signals to the trained Agent.
Developing a Replay System — Market simulation (Part 15): Birth of the SIMULATOR (V) - RANDOM WALK
Developing a Replay System — Market simulation (Part 15): Birth of the SIMULATOR (V) - RANDOM WALK
In this article we will complete the development of a simulator for our system. The main goal here will be to configure the algorithm discussed in the previous article. This algorithm aims to create a RANDOM WALK movement. Therefore, to understand today's material, it is necessary to understand the content of previous articles. If you have not followed the development of the simulator, I advise you to read this sequence from the very beginning. Otherwise, you may get confused about what will be explained here.
Developing a Replay System — Market simulation (Part 14): Birth of the SIMULATOR (IV)
Developing a Replay System — Market simulation (Part 14): Birth of the SIMULATOR (IV)
In this article we will continue the simulator development stage. this time we will see how to effectively create a RANDOM WALK type movement. This type of movement is very intriguing because it forms the basis of everything that happens in the capital market. In addition, we will begin to understand some concepts that are fundamental to those conducting market analysis.
Combinatorially Symmetric Cross Validation In MQL5
Combinatorially Symmetric Cross Validation In MQL5
In this article we present the implementation of Combinatorially Symmetric Cross Validation in pure MQL5, to measure the degree to which a overfitting may occure after optimizing a strategy using the slow complete algorithm of the Strategy Tester.
Neural networks made easy (Part 51): Behavior-Guided Actor-Critic (BAC)
Neural networks made easy (Part 51): Behavior-Guided Actor-Critic (BAC)
The last two articles considered the Soft Actor-Critic algorithm, which incorporates entropy regularization into the reward function. This approach balances environmental exploration and model exploitation, but it is only applicable to stochastic models. The current article proposes an alternative approach that is applicable to both stochastic and deterministic models.
Brute force approach to patterns search (Part V): Fresh angle
Brute force approach to patterns search (Part V): Fresh angle
In this article, I will show a completely different approach to algorithmic trading I ended up with after quite a long time. Of course, all this has to do with my brute force program, which has undergone a number of changes that allow it to solve several problems simultaneously. Nevertheless, the article has turned out to be more general and as simple as possible, which is why it is also suitable for those who know nothing about brute force.