Artificial Cooperative Search (ACS) algorithm
Artificial Cooperative Search (ACS) algorithm
Artificial Cooperative Search (ACS) is an innovative method using a binary matrix and multiple dynamic populations based on mutualistic relationships and cooperation to find optimal solutions quickly and accurately. ACS unique approach to predators and prey enables it to achieve excellent results in numerical optimization problems.
Developing a Replay System (Part 50): Things Get Complicated (II)
Developing a Replay System (Part 50): Things Get Complicated (II)
We will solve the chart ID problem and at the same time we will begin to provide the user with the ability to use a personal template for the analysis and simulation of the desired asset. The materials presented here are for didactic purposes only and should in no way be considered as an application for any purpose other than studying and mastering the concepts presented.
Developing a Replay System (Part 51): Things Get Complicated (III)
Developing a Replay System (Part 51): Things Get Complicated (III)
In this article, we will look into one of the most difficult issues in the field of MQL5 programming: how to correctly obtain a chart ID, and why objects are sometimes not plotted on the chart. The materials presented here are for didactic purposes only. Under no circumstances should the application be viewed for any purpose other than to learn and master the concepts presented.
Developing a Replay System (Part 49): Things Get Complicated (I)
Developing a Replay System (Part 49): Things Get Complicated (I)
In this article, we'll complicate things a little. Using what was shown in the previous articles, we will start to open up the template file so that the user can use their own template. However, I will be making changes gradually, as I will also be refining the indicator to reduce the load on MetaTrader 5.
Most notable Artificial Cooperative Search algorithm modifications (ACSm)
Most notable Artificial Cooperative Search algorithm modifications (ACSm)
Here we will consider the evolution of the ACS algorithm: three modifications aimed at improving the convergence characteristics and the algorithm efficiency. Transformation of one of the leading optimization algorithms. From matrix modifications to revolutionary approaches regarding population formation.
Modified Grid-Hedge EA in MQL5 (Part IV): Optimizing Simple Grid Strategy (I)
Modified Grid-Hedge EA in MQL5 (Part IV): Optimizing Simple Grid Strategy (I)
In this fourth part, we revisit the Simple Hedge and Simple Grid Expert Advisors (EAs) developed earlier. Our focus shifts to refining the Simple Grid EA through mathematical analysis and a brute force approach, aiming for optimal strategy usage. This article delves deep into the mathematical optimization of the strategy, setting the stage for future exploration of coding-based optimization in later installments.
Developing a Replay System (Part 47): Chart Trade Project (VI)
Developing a Replay System (Part 47): Chart Trade Project (VI)
Finally, our Chart Trade indicator starts interacting with the EA, allowing information to be transferred interactively. Therefore, in this article, we will improve the indicator, making it functional enough to be used together with any EA. This will allow us to access the Chart Trade indicator and work with it as if it were actually connected with an EA. But we will do it in a much more interesting way than before.
Developing a Replay System (Part 46): Chart Trade Project (V)
Developing a Replay System (Part 46): Chart Trade Project (V)
Tired of wasting time searching for that very file that you application needs in order to work? How about including everything in the executable? This way you won't have to search for the things. I know that many people use this form of distribution and storage, but there is a much more suitable way. At least as far as the distribution of executable files and their storage is concerned. The method that will be presented here can be very useful, since you can use MetaTrader 5 itself as an excellent assistant, as well as MQL5. Furthermore, it is not that difficult to understand.
Developing a Replay System (Part 45): Chart Trade Project (IV)
Developing a Replay System (Part 45): Chart Trade Project (IV)
The main purpose of this article is to introduce and explain the C_ChartFloatingRAD class. We have a Chart Trade indicator that works in a rather interesting way. As you may have noticed, we still have a fairly small number of objects on the chart, and yet we get the expected functionality. The values present in the indicator can be edited. The question is, how is this possible? This article will start to make things clearer.
Developing a Replay System (Part 42): Chart Trade Project (I)
Developing a Replay System (Part 42): Chart Trade Project (I)
Let's create something more interesting. I don't want to spoil the surprise, so follow the article for a better understanding. From the very beginning of this series on developing the replay/simulator system, I was saying that the idea is to use the MetaTrader 5 platform in the same way both in the system we are developing and in the real market. It is important that this is done properly. No one wants to train and learn to fight using one tool while having to use another one during the fight.
Developing a Replay System (Part 43): Chart Trade Project (II)
Developing a Replay System (Part 43): Chart Trade Project (II)
Most people who want or dream of learning to program don't actually have a clue what they're doing. Their activity consists of trying to create things in a certain way. However, programming is not about tailoring suitable solutions. Doing it this way can create more problems than solutions. Here we will be doing something more advanced and therefore different.
Developing a Replay System (Part 44): Chart Trade Project (III)
Developing a Replay System (Part 44): Chart Trade Project (III)
In the previous article I explained how you can manipulate template data for use in OBJ_CHART. In that article, I only outlined the topic without going into details, since in that version the work was done in a very simplified way. This was done to make it easier to explain the content, because despite the apparent simplicity of many things, some of them were not so obvious, and without understanding the simplest and most basic part, you would not be able to truly understand the entire picture.
Population optimization algorithms: Whale Optimization Algorithm (WOA)
Population optimization algorithms: Whale Optimization Algorithm (WOA)
Whale Optimization Algorithm (WOA) is a metaheuristic algorithm inspired by the behavior and hunting strategies of humpback whales. The main idea of WOA is to mimic the so-called "bubble-net" feeding method, in which whales create bubbles around prey and then attack it in a spiral motion.
Population optimization algorithms: Boids Algorithm
Population optimization algorithms: Boids Algorithm
The article considers Boids algorithm based on unique examples of animal flocking behavior. In turn, the Boids algorithm serves as the basis for the creation of the whole class of algorithms united under the name "Swarm Intelligence".
Price-Driven CGI Model: Advanced Data Post-Processing and Implementation
Price-Driven CGI Model: Advanced Data Post-Processing and Implementation
In this article, we will explore the development of a fully customizable Price Data export script using MQL5, marking new advancements in the simulation of the Price Man CGI Model. We have implemented advanced refinement techniques to ensure that the data is user-friendly and optimized for animation purposes. Additionally, we will uncover the capabilities of Blender 3D in effectively working with and visualizing price data, demonstrating its potential for creating dynamic and engaging animations.
Developing a Replay System (Part 40): Starting the second phase (I)
Developing a Replay System (Part 40): Starting the second phase (I)
Today we'll talk about the new phase of the replay/simulator system. At this stage, the conversation will become truly interesting and quite rich in content. I strongly recommend that you read the article carefully and use the links provided in it. This will help you understand the content better.
MQL5 Wizard Techniques you should know (Part 23): CNNs
MQL5 Wizard Techniques you should know (Part 23): CNNs
Convolutional Neural Networks are another machine learning algorithm that tend to specialize in decomposing multi-dimensioned data sets into key constituent parts. We look at how this is typically achieved and explore a possible application for traders in another MQL5 wizard signal class.
GIT: What is it?
GIT: What is it?
In this article, I will introduce a very important tool for developers. If you are not familiar with GIT, read this article to get an idea of what it is and how to use it with MQL5.
Developing a Replay System (Part 41): Starting the second phase (II)
Developing a Replay System (Part 41): Starting the second phase (II)
If everything seemed right to you up to this point, it means you're not really thinking about the long term, when you start developing applications. Over time you will no longer need to program new applications, you will just have to make them work together. So let's see how to finish assembling the mouse indicator.
Developing a Replay System (Part 39): Paving the Path (III)
Developing a Replay System (Part 39): Paving the Path (III)
Before we proceed to the second stage of development, we need to revise some ideas. Do you know how to make MQL5 do what you need? Have you ever tried to go beyond what is contained in the documentation? If not, then get ready. Because we will be doing something that most people don't normally do.