Population optimization algorithms: Resistance to getting stuck in local extrema (Part I)
Population optimization algorithms: Resistance to getting stuck in local extrema (Part I)
This article presents a unique experiment that aims to examine the behavior of population optimization algorithms in the context of their ability to efficiently escape local minima when population diversity is low and reach global maxima. Working in this direction will provide further insight into which specific algorithms can successfully continue their search using coordinates set by the user as a starting point, and what factors influence their success.
The base class of population algorithms as the backbone of efficient optimization
The base class of population algorithms as the backbone of efficient optimization
The article represents a unique research attempt to combine a variety of population algorithms into a single class to simplify the application of optimization methods. This approach not only opens up opportunities for the development of new algorithms, including hybrid variants, but also creates a universal basic test stand. This stand becomes a key tool for choosing the optimal algorithm depending on a specific task.
Developing a Replay System (Part 38): Paving the Path (II)
Developing a Replay System (Part 38): Paving the Path (II)
Many people who consider themselves MQL5 programmers do not have the basic knowledge that I will outline in this article. Many people consider MQL5 to be a limited tool, but the actual reason is that they do not have the required knowledge. So, if you don't know something, don't be ashamed of it. It's better to feel ashamed for not asking. Simply forcing MetaTrader 5 to disable indicator duplication in no way ensures two-way communication between the indicator and the Expert Advisor. We are still very far from this, but the fact that the indicator is not duplicated on the chart gives us some confidence.
MQL5 Wizard Techniques you should know (Part 12): Newton Polynomial
MQL5 Wizard Techniques you should know (Part 12): Newton Polynomial
Newton’s polynomial, which creates quadratic equations from a set of a few points, is an archaic but interesting approach at looking at a time series. In this article we try to explore what aspects could be of use to traders from this approach as well as address its limitations.
Using optimization algorithms to configure EA parameters on the fly
Using optimization algorithms to configure EA parameters on the fly
The article discusses the practical aspects of using optimization algorithms to find the best EA parameters on the fly, as well as virtualization of trading operations and EA logic. The article can be used as an instruction for implementing optimization algorithms into an EA.
Population optimization algorithms: Binary Genetic Algorithm (BGA). Part I
Population optimization algorithms: Binary Genetic Algorithm (BGA). Part I
In this article, we will explore various methods used in binary genetic and other population algorithms. We will look at the main components of the algorithm, such as selection, crossover and mutation, and their impact on the optimization. In addition, we will study data presentation methods and their impact on optimization results.
Population optimization algorithms: Bacterial Foraging Optimization - Genetic Algorithm (BFO-GA)
Population optimization algorithms: Bacterial Foraging Optimization - Genetic Algorithm (BFO-GA)
The article presents a new approach to solving optimization problems by combining ideas from bacterial foraging optimization (BFO) algorithms and techniques used in the genetic algorithm (GA) into a hybrid BFO-GA algorithm. It uses bacterial swarming to globally search for an optimal solution and genetic operators to refine local optima. Unlike the original BFO, bacteria can now mutate and inherit genes.
Developing a Replay System (Part 33): Order System (II)
Developing a Replay System (Part 33): Order System (II)
Today we will continue to develop the order system. As you will see, we will be massively reusing what has already been shown in other articles. Nevertheless, you will receive a small reward in this article. First, we will develop a system that can be used with a real trading server, both from a demo account or from a real one. We will make extensive use of the MetaTrader 5 platform, which will provide us with all the necessary support from the beginning.
Developing a Replay System (Part 35): Making Adjustments (I)
Developing a Replay System (Part 35): Making Adjustments (I)
Before we can move forward, we need to fix a few things. These are not actually the necessary fixes but rather improvements to the way the class is managed and used. The reason is that failures occurred due to some interaction within the system. Despite attempts to find out the cause of such failures in order to eliminate them, all these attempts were unsuccessful. Some of these cases make no sense, for example, when we use pointers or recursion in C/C++, the program crashes.
Developing a Replay System (Part 37): Paving the Path (I)
Developing a Replay System (Part 37): Paving the Path (I)
In this article, we will finally begin to do what we wanted to do much earlier. However, due to the lack of "solid ground", I did not feel confident to present this part publicly. Now I have the basis to do this. I suggest that you focus as much as possible on understanding the content of this article. I mean not simply reading it. I want to emphasize that if you do not understand this article, you can completely give up hope of understanding the content of the following ones.
Developing a Replay System (Part 36): Making Adjustments (II)
Developing a Replay System (Part 36): Making Adjustments (II)
One of the things that can make our lives as programmers difficult is assumptions. In this article, I will show you how dangerous it is to make assumptions: both in MQL5 programming, where you assume that the type will have a certain value, and in MetaTrader 5, where you assume that different servers work the same.
Population optimization algorithms: Micro Artificial immune system (Micro-AIS)
Population optimization algorithms: Micro Artificial immune system (Micro-AIS)
The article considers an optimization method based on the principles of the body's immune system - Micro Artificial Immune System (Micro-AIS) - a modification of AIS. Micro-AIS uses a simpler model of the immune system and simple immune information processing operations. The article also discusses the advantages and disadvantages of Micro-AIS compared to conventional AIS.
Developing a Replay System (Part 34): Order System (III)
Developing a Replay System (Part 34): Order System (III)
In this article, we will complete the first phase of construction. Although this part is fairly quick to complete, I will cover details that were not discussed previously. I will explain some points that many do not understand. Do you know why you have to press the Shift or Ctrl key?
Population optimization algorithms: Evolution Strategies, (μ,λ)-ES and (μ+λ)-ES
Population optimization algorithms: Evolution Strategies, (μ,λ)-ES and (μ+λ)-ES
The article considers a group of optimization algorithms known as Evolution Strategies (ES). They are among the very first population algorithms to use evolutionary principles for finding optimal solutions. We will implement changes to the conventional ES variants and revise the test function and test stand methodology for the algorithms.
Market math: profit, loss and costs
Market math: profit, loss and costs
In this article, I will show you how to calculate the total profit or loss of any trade, including commission and swap. I will provide the most accurate mathematical model and use it to write the code and compare it with the standard. Besides, I will also try to get on the inside of the main MQL5 function to calculate profit and get to the bottom of all the necessary values from the specification.
Population optimization algorithms: Simulated Annealing (SA) algorithm. Part I
Population optimization algorithms: Simulated Annealing (SA) algorithm. Part I
The Simulated Annealing algorithm is a metaheuristic inspired by the metal annealing process. In the article, we will conduct a thorough analysis of the algorithm and debunk a number of common beliefs and myths surrounding this widely known optimization method. The second part of the article will consider the custom Simulated Isotropic Annealing (SIA) algorithm.
Developing a Replay System (Part 32): Order System (I)
Developing a Replay System (Part 32): Order System (I)
Of all the things that we have developed so far, this system, as you will probably notice and eventually agree, is the most complex. Now we need to do something very simple: make our system simulate the operation of a trading server. This need to accurately implement the way the trading server operates seems like a no-brainer. At least in words. But we need to do this so that the everything is seamless and transparent for the user of the replay/simulation system.
Developing a Replay System (Part 31): Expert Advisor project — C_Mouse class (V)
Developing a Replay System (Part 31): Expert Advisor project — C_Mouse class (V)
We need a timer that can show how much time is left till the end of the replay/simulation run. This may seem at first glance to be a simple and quick solution. Many simply try to adapt and use the same system that the trading server uses. But there's one thing that many people don't consider when thinking about this solution: with replay, and even m ore with simulation, the clock works differently. All this complicates the creation of such a system.
Developing a Replay System — Market simulation (Part 24): FOREX (V)
Developing a Replay System — Market simulation (Part 24): FOREX (V)
Today we will remove a limitation that has been preventing simulations based on the Last price and will introduce a new entry point specifically for this type of simulation. The entire operating mechanism will be based on the principles of the forex market. The main difference in this procedure is the separation of Bid and Last simulations. However, it is important to note that the methodology used to randomize the time and adjust it to be compatible with the C_Replay class remains identical in both simulations. This is good because changes in one mode lead to automatic improvements in the other, especially when it comes to handling time between ticks.
Population optimization algorithms: Spiral Dynamics Optimization (SDO) algorithm
Population optimization algorithms: Spiral Dynamics Optimization (SDO) algorithm
The article presents an optimization algorithm based on the patterns of constructing spiral trajectories in nature, such as mollusk shells - the spiral dynamics optimization (SDO) algorithm. I have thoroughly revised and modified the algorithm proposed by the authors. The article will consider the necessity of these changes.
Population optimization algorithms: Intelligent Water Drops (IWD) algorithm
Population optimization algorithms: Intelligent Water Drops (IWD) algorithm
The article considers an interesting algorithm derived from inanimate nature - intelligent water drops (IWD) simulating the process of river bed formation. The ideas of this algorithm made it possible to significantly improve the previous leader of the rating - SDS. As usual, the new leader (modified SDSm) can be found in the attachment.
Developing a Replay System (Part 28): Expert Advisor project — C_Mouse class (II)
Developing a Replay System (Part 28): Expert Advisor project — C_Mouse class (II)
When people started creating the first systems capable of computing, everything required the participation of engineers, who had to know the project very well. We are talking about the dawn of computer technology, a time when there were not even terminals for programming. As it developed and more people got interested in being able to create something, new ideas and ways of programming emerged which replaced the previous-style changing of connector positions. This is when the first terminals appeared.
Developing a Replay System (Part 27): Expert Advisor project — C_Mouse class (I)
Developing a Replay System (Part 27): Expert Advisor project — C_Mouse class (I)
In this article we will implement the C_Mouse class. It provides the ability to program at the highest level. However, talking about high-level or low-level programming languages is not about including obscene words or jargon in the code. It's the other way around. When we talk about high-level or low-level programming, we mean how easy or difficult the code is for other programmers to understand.
Developing a Replay System (Part 30): Expert Advisor project — C_Mouse class (IV)
Developing a Replay System (Part 30): Expert Advisor project — C_Mouse class (IV)
Today we will learn a technique that can help us a lot in different stages of our professional life as a programmer. Often it is not the platform itself that is limited, but the knowledge of the person who talks about the limitations. This article will tell you that with common sense and creativity you can make the MetaTrader 5 platform much more interesting and versatile without resorting to creating crazy programs or anything like that, and create simple yet safe and reliable code. We will use our creativity to modify existing code without deleting or adding a single line to the source code.
Developing a Replay System (Part 29): Expert Advisor project — C_Mouse class (III)
Developing a Replay System (Part 29): Expert Advisor project — C_Mouse class (III)
After improving the C_Mouse class, we can focus on creating a class designed to create a completely new framework fr our analysis. We will not use inheritance or polymorphism to create this new class. Instead, we will change, or better said, add new objects to the price line. That's what we will do in this article. In the next one, we will look at how to change the analysis. All this will be done without changing the code of the C_Mouse class. Well, actually, it would be easier to achieve this using inheritance or polymorphism. However, there are other methods to achieve the same result.
Developing a Replay System (Part 26): Expert Advisor project — C_Terminal class
Developing a Replay System (Part 26): Expert Advisor project — C_Terminal class
We can now start creating an Expert Advisor for use in the replay/simulation system. However, we need something improved, not a random solution. Despite this, we should not be intimidated by the initial complexity. It's important to start somewhere, otherwise we end up ruminating about the difficulty of a task without even trying to overcome it. That's what programming is all about: overcoming obstacles through learning, testing, and extensive research.
Developing a Replay System — Market simulation (Part 25): Preparing for the next phase
Developing a Replay System — Market simulation (Part 25): Preparing for the next phase
In this article, we complete the first phase of developing our replay and simulation system. Dear reader, with this achievement I confirm that the system has reached an advanced level, paving the way for the introduction of new functionality. The goal is to enrich the system even further, turning it into a powerful tool for research and development of market analysis.
Developing a Replay System — Market simulation (Part 23): FOREX (IV)
Developing a Replay System — Market simulation (Part 23): FOREX (IV)
Now the creation occurs at the same point where we converted ticks into bars. This way, if something goes wrong during the conversion process, we will immediately notice the error. This is because the same code that places 1-minute bars on the chart during fast forwarding is also used for the positioning system to place bars during normal performance. In other words, the code that is responsible for this task is not duplicated anywhere else. This way we get a much better system for both maintenance and improvement.
Developing a Replay System — Market simulation (Part 22): FOREX (III)
Developing a Replay System — Market simulation (Part 22): FOREX (III)
Although this is the third article on this topic, I must explain for those who have not yet understood the difference between the stock market and the foreign exchange market: the big difference is that in the Forex there is no, or rather, we are not given information about some points that actually occurred during the course of trading.
Population optimization algorithms: Stochastic Diffusion Search (SDS)
Population optimization algorithms: Stochastic Diffusion Search (SDS)
The article discusses Stochastic Diffusion Search (SDS), which is a very powerful and efficient optimization algorithm based on the principles of random walk. The algorithm allows finding optimal solutions in complex multidimensional spaces, while featuring a high speed of convergence and the ability to avoid local extrema.